Counterculture World and Larp: Difference between revisions

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* The [[Lone Star Republic]]
Welcome to the encyclopedia for the world in which the Counterculture LARP takes place.  Like the Wikipedia in our world, this is a work in progress.  However, unlike the Wikipedia in our world, this encyclopedia is not available for public editing.  Any changes made to it will be reversed, and make the GMs unhappy, which is never a good thing.
* The [[United States of America]]
* The [[Confederate States of America]]
* The [[Free American Republic]]
* Complete [[World Timeline]]


'''Links'''
* The [[Counterculture/Lone Star Republic|Lone Star Republic]]
* The [[Counterculture/Lone Star Indian Territories|Lone Star Indian Territories]]
* The [[Counterculture/Confederate States of America|Confederate States of America]]
* The [[Counterculture/Free American Republic|Free American Republic]]
* [[Counterculture/North America|North America]]
* Complete [[Counterculture/World Timeline|World Timeline]]
* [[Counterculture/Maps|Maps]]
* [[Counterculture/Washington and Lee University|Washington and Lee University]]
* [[Counterculture/Integration Protest|Integration Protest]]
* [http://counterculture.brancog.org/casting.py/form Casting Questionnaire]


'''Unsorted Notes''':
'''Other'''
 
* [[Counterculture/Editing Information|Editing Information]]
Kansas is the Poland of North America.
 
Cuba is the Switzerland of North America.
 
Little oil outside of the LSR: retards the use of automobiles in North America.
 
The American Alliance is forged during WWII to send aid to allies in Europe.
 
New Jersey is the movie capital of North America.
 
Largest media organizations are located in the FAR.
 
Slang terms: Wankees (Yankees), Cons (Confederates), Greasies (Texians), Farts (Farites)
 
Map of "America" during 1864: http://en.wikipedia.org/wiki/Image:ElectoralCollege1864-Large.png
 
'''Representation Party''':
 
OF DOLLARS AND VOTES: A Statement of Principles for
the United States Representation Party
 
"All power residing originally in the people..." "All
political power is inherent in the people..." "All
power residing originally in, and being derived from,
the people..." "...and all free governments are
founded on their authority..." "...and they have the
right to alter or reform it..." "...deriving their
just powers from the consent of the governed."  So it
echoes throughout the constitutions of the United
States.  The power of our governments is derived from
the Power inherent in each of us.  All governments, to
one extent or another, mediate and wield this Power.
For better or for worse, that is the defining function
of government.  In our country, we almost universally
share the ideal that government should wield this
Power for the good of its citizens, including the
protection of certain freedoms.  The countless,
important details which must follow from that notion
are not the focus of the Representation Party.
 
Freedom and representation are not the same thing; you
simply can't have one without the other.  It is the
truly neglected potential of representation to which
the attention of this party is devoted.  Its
membership is sure to have vastly differing views
about every political issue imaginable.  We only
resolve to agree upon certain principles, certain
ideals, regarding the way in which the wills of a
people are represented in its government.
 
How do dollars and votes figure into this?  They are
both tokens redeemable for some measure of the Power.
They are cornerstones in the way our form of
government aims to mediate that Power.  Now that we
have abstracted dollars and votes into one idea, we
must ask ourselves anew how they are actually
different.
 
It is no secret that money represents a kind of power:
wealth.  Ideally, one generates wealth and exchanges
it for money.  Now that one has money, one can
exchange it for other kinds of wealth that other
people generate.  While we may all have different
ideas about the right type and amount of government
regulation of money, citizens must be free, at least
in some part, to choose how to spend their money and
exchange their wealth.  In this way, some of the power
inherent in individuals is reserved for those
individuals.  That's what freedom is.
 
If money represents ALL of the Power, however, a
problem arises.  The problem arises from two facts.
The first is that not everyone has the same amount of
money and wealth.  This is not, in and of itself, a
problem.  The second fact is that one aspect of the
Power is the ability to change the way money itself
may be exchanged.  The rich get richer and poor become
powerless.  Without the social and economic mobility
curtailed by the combination of these two facts, the
first fact IS a problem.
 
That first fact is not true of votes.  In theory at
least, all voters are granted the same amount of power
through votes.  We can solve the aforementioned
problem, then, by attaching the power of regulation
not to money, but to votes.  With all citizens equally
represented in legislature, the power that money
represents may be checked and balanced with the
freedom it represents.
 
Government mediation of Power need not be only of
dollars and votes, but they are an important example
of the reciprocal relationship between freedom and
representation.  With this in mind, it is imperative
that the differences between them be preserved.  Votes
must not become currency.  All voters must be
represented in the government equally.  Requirements
for eligibility to vote must be fair and uniform.
These all seem obvious conclusions, but most Americans
seem to be unaware of how pervasively some these
prerequisites of freedom are being denied in our
country.  They are unaware even when they are,
themselves, the disenfranchised.  The mission of the
United States Representation Party is to raise
awareness about what is wrong and what is right with
our systems of representation, to propose solutions,
and to enact those solutions with the support of the
people.  All planks in the party platform as well as
all activities of the party shall grow naturally from
that mission.

Latest revision as of 07:59, 8 July 2007

Welcome to the encyclopedia for the world in which the Counterculture LARP takes place. Like the Wikipedia in our world, this is a work in progress. However, unlike the Wikipedia in our world, this encyclopedia is not available for public editing. Any changes made to it will be reversed, and make the GMs unhappy, which is never a good thing.

Links

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